Shaders, a playground and a Mac app
Ray Kiln
A new Metal shader in every episode. A short video on its page builds
it from nothing, beside the full source, every parameter explained,
and the sound it makes, which the shader generates too.
The playground runs every episode in the browser to change and share,
with exercises that ask you to rebuild each stage by eye; the gallery
keeps what people make. The free Mac app turns a shader into a video,
a still or a loop, and runs SwiftUI's shader effects ready for Xcode.
Ray Kiln Plus, US$10 once, adds ProRes and transparent video, a live
wallpaper and screen saver, sound and MIDI, keyframes, your own camera
and pictures as inputs, snapshots of your work, a performance mode for
a screen on stage, performance hints in the editor as you type, and
GPU frame analysis.